I'm a UI/UX Designer with a Bachelor's degree in Interaction Design from Strate School of Design. Through experiences at Bosch Global Software Technologies, Strange Avenue and Cropin Technology Solutions, I've worked across enterprise UX, interaction design, UX research, rapid prototyping and AI-assisted design workflows. From improving internal enterprise experiences to designing community-driven products, I enjoy translating research and complex problems into intuitive digital experiences.
Eshwar — Product Designer
"I approach my work as a storyteller."
Good design, to me, goes beyond problem-solving — it's about creating experiences that genuinely engage and resonate with people. What makes design succeed isn't quality alone, but the emotional connection it builds — the kind that earns preference and loyalty, and turns ordinary interactions into something people actually remember.
Grounding decisions in real behaviour, not assumptions.
Turning research into flows, screens, and systems that hold together.
Using storytelling tools to make ideas easier to feel, not just explain.
Every product is a collection of moving pieces.
Research, business goals, user needs, constraints, interactions, and visual design — each solves a different part of the problem. Individually, they have value. Together, they create experiences people can actually understand and remember.
Bosch Global Software Technologies
Strange Avenue Design
Cropin Technology Solutions
Figma
Miro
Keyshot
Midjourney
Photoshop
Illustrator
LrLightroom
Vizcom
ChatGPT
Claude
Antigravity
Perplexity
Four studies in research, craft, and interaction design — each one picking up where this page leaves off.
See the work →